# Client

## get\_client()

This function returns information about the game client.

#### **Usage**

```
get_client()
```

#### **Returns**

`None` or a dictionary about the game client.

`window` - Window handle of the client

`pid` - Process ID of the client

`path` - Path to the client

`running` - State of the client. The process state is checked each time this function is called.

```
{
	'window': 859850,
	'pid': 18420,
	'path': 'C:/Users/...',
	'running': True
}
```

```
{
	'window': 0,
	'pid': 0,
	'path': '',
	'running': False
}
```
