Paths
This API allows you to use path finding to create a path to a destination. These functions can only be called once every 5 seconds.
generate_path(x, y)
Usage
generate_path(-1207, 2332)
Returns
None
if the path could not be found, False
if 5s have not passed / the character is not in game, or a list
of tuples
containing the walk path. Cave paths will have an extra field at position 0
in the tuple for the region. Teleporting is not supported.
generate_script(region, x, y, z)
Usage
generate_script(25000, 6432, 1095, 0)
Returns
None
if the path could not be found, False
if 5s have not passed / the character is not in game, or a list
of strings
with the walk path including teleports and wait commands.
['walk,3548,2068,0', 'walk,3543,2064,0', 'walk,3535,2076,0', 'walk,3540,2085,0', 'wait,5000', 'teleport,GATE_WC,GATE_CH', 'wait,5000', 'walk,6432,1096,0', 'walk,6432,1077,0', 'walk,6444,1062,0', 'walk,6453,1045,0', 'walk,6453,1026,0', 'walk,6442,1011,0', 'walk,6440,992,0', 'walk,6440,973,0', 'walk,6439,969,0', 'walk,6435,965,0', 'walk,6435,915,0', 'walk,6435,914,0', 'walk,6435,895,0', 'walk,6431,876,0', 'walk,6424,858,0', 'walk,6413,842,0', 'walk,6405,827,0', 'walk,6403,808,0', 'walk,6400,800,0']
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