Game Data

These functions return an object based on the game item ID or monster ID.

get_item(id)

Usage

get_item(1)

Returns

None or an object with the game data.

{
    'servername': 'ITEM_ETC_GOLD_01',
    'name': 'Gold',
    'tid1': 3,
    'tid2': 5,
    'tid3': 0,
    'cash_item': False,
    'max_stack': 0,
    'level': 0
}

get_item_string(str)

Usage

get_item_string('ITEM_ETC_GOLD_01')

Returns

None or an object with the game data.

get_monster(id)

Usage

get_monster(1907)

Returns

None or an object with the game data.

get_monster_string(str)

Usage

get_monster_string('CHAR_CH_MAN_ADVENTURER')

Returns

None or an object with the game data.

get_skill(id)

Usage

get_skill(3)

Returns

None or an object with the game data.

get_zone_name(region)

Usage

get_zone_name(25000)

Returns

Name of the in game region. In the example above it returns Jangan.

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