Moves to the specified coordinates.
Z coordinate can be 0.
Z
This function call will not wait for the character to reach the destination. This is so the threads do not block.
This function supports moving on transports/pets.
move_to(6400.0, 800.0, 0.0)
None
move_to_region(25000, 6400.0, 800.0, 0.0)
Last updated 2 years ago