Movement
move_to(x, y, z)
Moves to the specified coordinates.
Z
coordinate can be 0.This function call will not wait for the character to reach the destination. This is so the threads do not block.
This function supports moving on transports/pets.
Usage
move_to(6400.0, 800.0, 0.0)
Returns
None
move_to_region(region, x, y, z)
Usage
move_to_region(25000, 6400.0, 800.0, 0.0)
Returns
None
Last updated