Movement
Last updated
Moves to the specified coordinates.
Z coordinate can be 0.
This function call will not wait for the character to reach the destination. This is so the threads do not block.
This function supports moving on transports/pets.
move_to(6400.0, 800.0, 0.0)
None
move_to_region(25000, 6400.0, 800.0, 0.0)
None
Last updated